Spectrum Light Engine

How I Ended Up Making a Videogame with an AI Called Crocodile

I’ve always had a thing for videogames and messing around with PCs.

That’s been my happy place for as long as I can remember. Making ridiculous videos for my YouTube channel, watching things explode in games, seeing how much carnage I could cause in one sitting — that’s always been my kind of therapy. If something in a game could break, glitch, detonate, or spiral into complete chaos, chances are I wanted to be the one pressing the button. Continue reading “Spectrum Light Engine”

ANTI SOCIALS 1st Demo — Reimagined

ANTI SOCIALS 1st Demo — Reimagined

Back in 1989, ANTI SOCIALS appeared on the Atari ST.

It was made by friends, for fun, with no grand plan behind it. Sammi Curr on the code, Alba of the ST Squad on graphics, music ripped by the Almighty Colin, and a scroll text that proudly pointed out the whole thing was only 36K.

A lot has changed since then.

Computers changed. Screens changed. Music changed. Floppy disks became something you explain to younger people. Continue reading “ANTI SOCIALS 1st Demo — Reimagined”

ONE OR TWO, MAYBE B?

I’ve been working on a new browser game called ONE OR TWO, MAYBE B?

It is a quick retro-styled game built around simple questions, suspicious answers, missing letters, shapes, colours and the occasional moment of misplaced confidence.

Each level contains five questions. Some use numbers. Some use letters. Some ask you to count, spot a missing character or work out what is one, two or three away from the expected answer. Continue reading “ONE OR TWO, MAYBE B?”

Hello

What Is Hello?

Hello is a small app built around one simple idea:

Sometimes, a few well-timed words can change the direction of your day.

Each day, Hello gives you a short message—something positive, thoughtful, encouraging, or occasionally a little unexpected. There are no scores, complicated menus, accounts, or endless notifications. Continue reading “Hello”

ZX Verse V1.3 — DELTORION // THE LORD KING Update

The latest ZX Verse build focuses heavily on atmosphere, interface refinement, and strengthening the identity of the archive-space universe.

V1.3 introduces the early emergence of DELTORION // THE LORD KING — a mysterious archive presence connected to deeper corruption events hidden within unstable sectors of the system.

A major part of this update has been moving away from traditional arcade shooter presentation and toward something that feels more like a damaged operating system drifting through corrupted digital space. Continue reading “ZX Verse V1.3 — DELTORION // THE LORD KING Update”