ZX Verse: Cursor Drift — Signals That Don’t Stay

The signal isn’t stable anymore.

The cursor doesn’t hold. It fades.


I’ve introduced an upcoming fading cursor system into ZX Verse. At first, everything behaves normally — movement is responsive, the signal feels intact. But when the system idles, the cursor begins to lose intensity, like the connection itself is weakening.

It doesn’t disappear instantly. It degrades.


This isn’t just a visual change. Continue reading “ZX Verse: Cursor Drift — Signals That Don’t Stay”

Spectrum Light Engine

How I Ended Up Making a Videogame with an AI Called Crocodile

I’ve always had a thing for videogames and messing around with PCs.

That’s been my happy place for as long as I can remember. Making ridiculous videos for my YouTube channel, watching things explode in games, seeing how much carnage I could cause in one sitting — that’s always been my kind of therapy. If something in a game could break, glitch, detonate, or spiral into complete chaos, chances are I wanted to be the one pressing the button. Continue reading “Spectrum Light Engine”